Dan Lyke 19:15:54+0000 (2026-04-22)— twitter (1/0) facebook (0/0) flutterby (1/1) — Lat,Lon: (38.2365,-122.643)
Pondering Rust's fascination with f32 types. I remember being concerned about memory usage and floats vs doubles in the late '90s, but in the intervening decades I thought we'd kinda agreed that unless there's lots of them, doubles were faster. Am I just the wrong level of old?